RS-15966Community server
ServerName
Offline 146.158.118.20:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is ServerName?
Currently, ServerName is offline; the last sighting was 4 days 8 hours ago. The average over the last seven days comes to 0 players.
How is ServerName ranked?
The last seven days of player hours place ServerName at #15,966, in the top 72% of ranked servers.
Tags, lists, and filters
Where does ServerName appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ServerName?
The game's server browser reads the tags that ServerName publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on ServerName?
ServerName uses a procedural map, which the game generates.
What settings and rules does ServerName use?
The name ServerName does not state a gather rate. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
Server info
What Rust version is ServerName on?
On Windows, ServerName operates Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
Where can ServerName be found?
No region is published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 146.158.118.20:28015.
Is ServerName currently online?
ServerName is offline now; the last time it was seen was 4 days 8 hours ago. Across the last 3 full days, it was online for 0 of 72 hours, or 0%. It was first observed by Top Rust Servers on 10 October 2026.
Wipe schedule
When does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 4 days 8 hours ago.
Joining the server
What are the steps to join ServerName?
To connect manually, open the console with F1 and type client.connect 146.158.118.20:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.