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Live Servers11,488 Players35,515 Populated2,958 Fresh wipes · 3h92 Scanevery 5 min

RS-15962Community server

4Netplayers RustWorld

Offline 146.59.0.52:24900 checked 9d ago

Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,962
top 71%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:35 UTC9d ago 0 – running 0
Sun 20 Sep, 19:45 UTC23d ago 1 halved by day 1 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on 4Netplayers RustWorld?

Currently, 4Netplayers RustWorld is offline; the last sighting was 9 days 7 hours ago.

Where does 4Netplayers RustWorld sit in the rankings?

The last seven days of player hours place 4Netplayers RustWorld at #15,962, in the top 71% of ranked servers.

Tags and filters

Where does 4Netplayers RustWorld show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find 4Netplayers RustWorld: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on 4Netplayers RustWorld?

Published by 4Netplayers RustWorld for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on 4Netplayers RustWorld?

4Netplayers RustWorld runs a procedural map of size 3,500 with seed 1234567890, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on 4Netplayers RustWorld?

The name 4Netplayers RustWorld does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is 4Netplayers RustWorld on?

On Linux, 4Netplayers RustWorld operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

Where can 4Netplayers RustWorld be found?

No region is published by 4Netplayers RustWorld. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 146.59.0.52:24900.

What is the uptime of 4Netplayers RustWorld?

4Netplayers RustWorld is offline now; the last time it was seen was 9 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What happens on wipe day on 4Netplayers RustWorld?

Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

When does 4Netplayers RustWorld wipe?

The record holds too few wipes to determine 4Netplayers RustWorld's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 20 hours ago.

Connection

What is the process to join 4Netplayers RustWorld?

To connect manually, open the console with F1 and type client.connect 146.59.0.52:24900. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Running game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.