RS-11374Community server
4Netplayers Rust Server
Online 146.59.152.6:21600 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on 4Netplayers Rust Server?
On 10 slots, 4Netplayers Rust Server has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 13:00 UTC, when it averaged 0 players.
How is 4Netplayers Rust Server ranked?
Ranked #11,374 on seven-day player hours, 4Netplayers Rust Server is in the top 51% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry 4Netplayers Rust Server?
These Top Rust Servers lists include 4Netplayers Rust Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on 4Netplayers Rust Server?
The game's server browser reads the tags that 4Netplayers Rust Server publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does 4Netplayers Rust Server run for rules and settings?
The name 4Netplayers Rust Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What is the Rust version on 4Netplayers Rust Server?
Rust network protocol 2634 and build 167781 is what 4Netplayers Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.
How well does 4Netplayers Rust Server perform?
Its average server fps over the last 48 hours was 30, with a low of 30. At its peak, it held 89,452 entities: everything from buildings to deployables and more. Memory usage peaked at 2,964 MB. Players feel lag when fps drops and entities increase.
What is the location of 4Netplayers Rust Server?
No region is published by 4Netplayers Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 146.59.152.6:21600.
How reliable is 4Netplayers Rust Server?
The server 4Netplayers Rust Server is currently online. Going by its reported uptime, it restarted about 13 hours ago. Across the last 5 full days, it was online for 120 of 120 hours, or 100%. Its first appearance in Top Rust Servers was on 8 October 2026.
Wipe cycle
On what schedule does 4Netplayers Rust Server wipe?
The record holds too few wipes to determine 4Netplayers Rust Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 6 days 1 hours ago.
Joining the server
How can I connect to 4Netplayers Rust Server?
To connect manually, open the console with F1 and type client.connect 146.59.152.6:21600. Or click Launch Rust on this page to open Rust through Steam and connect directly.