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Live Servers11,576 Players61,017 Populated3,682 Fresh wipes · 3h130 Scanevery 5 min

RS-12857Community server

EU Slavic Rust

Online 146.59.53.230:28035 checked 11m ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#12,857
top 58%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 15:17 UTC3d ago 1 – running 1
Sat 10 Oct, 09:02 UTC4d ago 1 – 0.3 days 0
Fri 2 Oct, 07:06 UTC12d ago 1 halved by day 1 8.1 days 0
Thu 1 Oct, 21:29 UTC FW12d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on EU Slavic Rust?

EU Slavic Rust is showing 0 players on 40 slots right now. A seven-day average of 0 players was reached, peaking at 1.

How is EU Slavic Rust ranked?

The last seven days of player hours place EU Slavic Rust at #12,857, in the top 58% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry EU Slavic Rust?

These Top Rust Servers lists include EU Slavic Rust: Best EU Rust servers and Best Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on EU Slavic Rust?

Published by EU Slavic Rust for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What is the map on EU Slavic Rust?

A procedural map of size 4,250 with seed 1337, created by the game, is in use on EU Slavic Rust. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does EU Slavic Rust run for rules and settings?

The name EU Slavic Rust does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.

Server info

What is the Rust version on EU Slavic Rust?

EU Slavic Rust uses Rust network protocol 2634 and build 167398 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Is EU Slavic Rust lag-free?

The last 48 hours saw it average 30 server fps, never going under 29. The maximum entities it carried was 104,227, covering buildings, deployables and the rest. Memory usage peaked at 3,711 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for EU Slavic Rust?

Its name points to Europe, but EU Slavic Rust publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 146.59.53.230:28035.

How reliable is EU Slavic Rust?

EU Slavic Rust is online at the moment. Going by its reported uptime, it restarted about 3 days 4 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 1 October 2026.

Wipe cycle

What happens on wipe day on EU Slavic Rust?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

When does EU Slavic Rust wipe?

There is no way to predict the next wipe on EU Slavic Rust, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 21 hours ago.

Joining the server

What are the steps to join EU Slavic Rust?

Use the console: open Rust, press F1, and type client.connect 146.59.53.230:28035. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build Running game build 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.