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Live Servers11,491 Players45,087 Populated3,200 Fresh wipes · 3h103 Scanevery 5 min

RS-14890Community server

Micro Wasteland COMING SOON

Online 147.189.168.112:27191 checked 12m ago

Connect
Players now
0/ 24
0% full
7-day average
0
peak 1
Rank
#14,890
top 67%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:20 UTC12d ago 1 – running 0
Sun 27 Sep, 19:47 UTC17d ago 1 held half 4.3 days 1
Wed 16 Sep, 20:59 UTC28d ago 1 halved by day 2 10.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Micro Wasteland COMING SOON?

Micro Wasteland COMING SOON is showing 0 players on 24 slots right now. A seven-day average of 0 players was reached, peaking at 1.

How is Micro Wasteland COMING SOON ranked?

On player hours across seven days, Micro Wasteland COMING SOON is #14,890, inside the top 67% of all ranked servers.

Tags and filters

Where does Micro Wasteland COMING SOON show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Micro Wasteland COMING SOON: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Micro Wasteland COMING SOON?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp24 (Max players): It has 24 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166569 (Build): The game build is 166569; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags Micro Wasteland COMING SOON publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on Micro Wasteland COMING SOON?

Micro Wasteland COMING SOON runs a procedural map of size 2,000 with seed 484554513, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.

Which settings and rules apply on Micro Wasteland COMING SOON?

You will not find a gather rate in the name Micro Wasteland COMING SOON. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.

About the server

What Rust version is Micro Wasteland COMING SOON on?

Rust network protocol 2634 and build 166569 is what Micro Wasteland COMING SOON runs, on Linux. The protocol must match for you to join; Steam will update your game.

How well does Micro Wasteland COMING SOON perform?

Its average server fps over the last 48 hours was 58, with a low of 43. At its peak, it held 27,109 entities: everything from buildings to deployables and more. Its memory use reached 2,210 MB at most. What players experience as lag comes from low fps and a rising entity count.

Where can Micro Wasteland COMING SOON be found?

A region is not published by Micro Wasteland COMING SOON. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 147.189.168.112:27191 is its address.

Is Micro Wasteland COMING SOON currently online?

Micro Wasteland COMING SOON is online at the moment. Based on the uptime it reports, the last restart was roughly 12 days 20 hours ago. Across the last 7 full days, it was online for 144 of 168 hours, or 86%. Its first appearance in Top Rust Servers was on 16 September 2026.

Wipe details

What can you expect on wipe day on Micro Wasteland COMING SOON?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 50% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 2.

When does Micro Wasteland COMING SOON wipe?

No next wipe can be predicted for Micro Wasteland COMING SOON, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 22 hours ago.

Joining the server

What are the steps to join Micro Wasteland COMING SOON?

To connect manually, open the console with F1 and type client.connect 147.189.168.112:27191. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp24,ptrak,$r?,v2634,gmrust,cs166569,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp24
Max players It has 24 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166569
Build The game build is 166569.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.