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Live Servers11,698 Players81,760 Populated4,118 Fresh wipes · 3h168 Scanevery 5 min

RS-15901Vanilla server

DinDin

Online 147.93.160.205:28515 checked 8m ago

monthly wipes vanillapremium
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,901
top 71%
Last wipe
8d ago
monthly schedule
Next wipe
T− 22d 3h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. T− 22d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:59 UTC8d ago 2 – running 1
Mon 28 Sep, 16:52 UTC15d ago 1 – 7.8 days 1
Sun 27 Sep, 14:15 UTC17d ago 1 – 1.1 days 0
Sun 27 Sep, 05:55 UTC17d ago 1 – 0.3 days 0
Sat 26 Sep, 13:03 UTC18d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is DinDin?

On 50 slots, DinDin has 0 players at this moment. The average over the last seven days comes to 0 players.

How is DinDin ranked?

On player hours across seven days, DinDin is #15,901, inside the top 71% of all ranked servers.

Tags and filters

Where does DinDin show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count DinDin among their servers: Best Rust community servers and Top vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on DinDin?

The game's server browser reads the tags that DinDin publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^q (Premium): Access is limited to those with Rust premium status. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on DinDin?

The map on DinDin is procedural, size 3,700, seed 2082846974, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on DinDin?

You will not find a gather rate in the name DinDin. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. Vanilla is the term it uses: no altered rates, kits or rules; this is the game as Facepunch ships it. Access is limited to those with Rust premium status. VAC, Valve's anti-cheat, is enabled.

Server info

What version is DinDin running?

DinDin uses Rust network protocol 2634 and build 167781 with Windows as its system. The protocol must match for you to join; Steam will update your game.

What is the performance like on DinDin?

The last 48 hours saw it average 55 server fps, never going under 12. The maximum entities it carried was 79,485, covering buildings, deployables and the rest. Its memory use reached 2,211 MB at most. What players experience as lag comes from low fps and a rising entity count.

Where can DinDin be found?

There is no region published by DinDin. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 147.93.160.205:28515 is its address.

Is DinDin currently online?

DinDin is online at the moment. The uptime it gives suggests a restart around 28 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 26 September 2026.

Wipe cycle

What happens on wipe day on DinDin?

The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 2 hours after it began.

When does DinDin wipe?

With the force wipe, DinDin resets once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 8 days ago. Its tags indicate wipes happen each month.

How to join

How can I connect to DinDin?

To connect, start Rust, hit F1, and enter client.connect 147.93.160.205:28515. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. Access is limited to those with Rust premium status.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,^q,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players There are 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^q
Premium Access is limited to those with Rust premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.