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RS-1009Official server

[US] Facepunch Staging

Online 148.113.198.13:28015 checked 10m ago

official monthly wipes vanilla
Connect
Players now
6/ 250
2% full
7-day average
11
peak 23
Rank
#1,009
top 5%
Last wipe
20d ago
monthly schedule
Next wipe
T− 22d 3h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
01020304016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence

usual gap13.8 daysbetween real wipes
wipe-day peak27players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  1. T− 22d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 35 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:26 UTC6d ago 21 – running 8
Thu 24 Sep, 11:44 UTC20d ago 33 halved by day 11 13.8 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on [US] Facepunch Staging?

On 250 slots, [US] Facepunch Staging has 6 players at this moment. Its seven-day average is 11 players, with a peak of 23. Over the last 48 hours, the peak hour was 21:00 UTC, with an average of 19 players.

Where does [US] Facepunch Staging sit in the rankings?

On player hours across seven days, [US] Facepunch Staging is #1,009, inside the top 5% of all ranked servers.

Tags and filters

Where does [US] Facepunch Staging appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find [US] Facepunch Staging: Top ranked Rust servers, North American Rust servers and Top vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

What is the meaning of the tags on [US] Facepunch Staging?

The game's server browser reads the tags that [US] Facepunch Staging publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as in Rust; mp250 (Max players): Player slots: 250; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must be on protocol 2635; cs167916 (Build): Running game build 167916; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on [US] Facepunch Staging?

A procedural map of size 4,300 with seed 280505286, created by the game, is in use on [US] Facepunch Staging. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does [US] Facepunch Staging use?

The name [US] Facepunch Staging does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. You can find it under the Official tab in game. The label vanilla is used: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Server details

What version is [US] Facepunch Staging running?

On Windows, [US] Facepunch Staging operates Rust network protocol 2635 and build 167916. Joining requires matching protocols, and Steam updates your game automatically.

How well does [US] Facepunch Staging perform?

The last 48 hours saw it average 152 server fps, never going under 92. The maximum entities it carried was 132,322, covering buildings, deployables and the rest. Its memory use reached 3,334 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of [US] Facepunch Staging?

No region tag is published by [US] Facepunch Staging, but its name points to North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 148.113.198.13:28015 is its address.

What is the uptime of [US] Facepunch Staging?

Right now, [US] Facepunch Staging is up and running. Going by its reported uptime, it restarted about 4 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What happens on wipe day on [US] Facepunch Staging?

Recent wipes saw an average peak of 27 players at their busiest. The peak of the latest wipe came 35 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 11.

How often does [US] Facepunch Staging wipe?

The only wipe [US] Facepunch Staging sees is the monthly force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 20 days 4 hours ago. The tags specify a monthly wipe schedule.

Connection

What is the process to join [US] Facepunch Staging?

To connect manually, open the console with F1 and type client.connect 148.113.198.13:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^m,^v,gmrust,cs167916,ts8

On Top Rust Servers

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, as in Rust.
mp250
Max players Player slots: 250.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must be on protocol 2635.
cs167916
Build Running game build 167916.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.