RS-1009Official server
[US] Facepunch Staging
Online 148.113.198.13:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence
Coming wipes
- T− 22d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 07:26 UTC6d ago | 21 | – | running | 8 |
| Thu 24 Sep, 11:44 UTC20d ago | 33 | halved by day 11 | 13.8 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on [US] Facepunch Staging?
On 250 slots, [US] Facepunch Staging has 6 players at this moment. Its seven-day average is 11 players, with a peak of 23. Over the last 48 hours, the peak hour was 21:00 UTC, with an average of 19 players.
Where does [US] Facepunch Staging sit in the rankings?
On player hours across seven days, [US] Facepunch Staging is #1,009, inside the top 5% of all ranked servers.
Tags and filters
Where does [US] Facepunch Staging appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find [US] Facepunch Staging: Top ranked Rust servers, North American Rust servers and Top vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
What is the meaning of the tags on [US] Facepunch Staging?
The game's server browser reads the tags that [US] Facepunch Staging publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as in Rust; mp250 (Max players): Player slots: 250; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must be on protocol 2635; cs167916 (Build): Running game build 167916; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on [US] Facepunch Staging?
A procedural map of size 4,300 with seed 280505286, created by the game, is in use on [US] Facepunch Staging. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does [US] Facepunch Staging use?
The name [US] Facepunch Staging does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. You can find it under the Official tab in game. The label vanilla is used: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Server details
What version is [US] Facepunch Staging running?
On Windows, [US] Facepunch Staging operates Rust network protocol 2635 and build 167916. Joining requires matching protocols, and Steam updates your game automatically.
How well does [US] Facepunch Staging perform?
The last 48 hours saw it average 152 server fps, never going under 92. The maximum entities it carried was 132,322, covering buildings, deployables and the rest. Its memory use reached 3,334 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the location of [US] Facepunch Staging?
No region tag is published by [US] Facepunch Staging, but its name points to North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 148.113.198.13:28015 is its address.
What is the uptime of [US] Facepunch Staging?
Right now, [US] Facepunch Staging is up and running. Going by its reported uptime, it restarted about 4 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
What happens on wipe day on [US] Facepunch Staging?
Recent wipes saw an average peak of 27 players at their busiest. The peak of the latest wipe came 35 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 11.
How often does [US] Facepunch Staging wipe?
The only wipe [US] Facepunch Staging sees is the monthly force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 20 days 4 hours ago. The tags specify a monthly wipe schedule.
Connection
What is the process to join [US] Facepunch Staging?
To connect manually, open the console with F1 and type client.connect 148.113.198.13:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.
