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Live Servers11,677 Players79,176 Populated4,052 Fresh wipes · 3h176 Scanevery 5 min

RS-15901Community server

A Shockbyte Rust Server

Online 148.113.24.101:28015 checked 7m ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,901
top 71%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 23:13 UTC17d ago 0 – running 4
Sat 26 Sep, 02:44 UTC18d ago 6 – 0.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is showing 0 players on 40 slots right now. Over the past seven days, the average player count was 0.

Where does A Shockbyte Rust Server sit in the rankings?

On player hours across seven days, A Shockbyte Rust Server is #15,901, inside the top 71% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?

On these Top Rust Servers lists you will find A Shockbyte Rust Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does A Shockbyte Rust Server run for rules and settings?

You will not find a gather rate in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.

Server info

What version is A Shockbyte Rust Server running?

A Shockbyte Rust Server uses Rust network protocol 2633 and build 165217 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Is A Shockbyte Rust Server lag-free?

Over the last two days, it ran at an average of 240 server fps, minimum 237. At its peak, it held 8,215 entities: everything from buildings to deployables and more. At its highest, it consumed 3,564 MB of memory. Players feel lag when fps drops and entities increase.

Where can A Shockbyte Rust Server be found?

No region is published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 148.113.24.101:28015.

Is A Shockbyte Rust Server currently online?

The server A Shockbyte Rust Server is currently online. Going by its reported uptime, it restarted about 16 days 19 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 25 September 2026.

Wipe details

What can you expect on wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest times averaged 3 players. The peak of the latest wipe came 0 hours after it began.

How often does A Shockbyte Rust Server wipe?

Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 17 days 16 hours ago.

Joining the server

How can I connect to A Shockbyte Rust Server?

Use the console: open Rust, press F1, and type client.connect 148.113.24.101:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players There are 40 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.