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Live Servers11,622 Players57,263 Populated3,615 Fresh wipes · 3h141 Scanevery 5 min

RS-8108Community server

My Rust server | Powered by AMP

Online 149.106.103.23:28015 checked 10m ago

Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#8,108
top 36%
Last wipe
11d ago
no schedule published
Next wipe
T− 22d 20h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. T− 22d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:56 UTC FW11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on My Rust server | Powered by AMP?

My Rust server | Powered by AMP is showing 0 players on 10 slots right now. Over seven days it averaged 0, and the highest point was 1. At 00:00 UTC it was busiest in the last 48 hours, averaging 1 players.

Where does My Rust server | Powered by AMP sit in the rankings?

Ranked #8,108 on seven-day player hours, My Rust server | Powered by AMP is in the top 36% of all ranked servers.

Tags, lists, and filters

Where does My Rust server | Powered by AMP appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include My Rust server | Powered by AMP: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on My Rust server | Powered by AMP?

The game's server browser reads the tags that My Rust server | Powered by AMP publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, size 4,500, seed 6738, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does My Rust server | Powered by AMP run for rules and settings?

You will not find a gather rate in the name My Rust server | Powered by AMP. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.

Server details

What version is My Rust server | Powered by AMP running?

My Rust server | Powered by AMP uses Rust network protocol 2634 and build 166652 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is My Rust server | Powered by AMP lag-free?

The last 48 hours saw it average 66 server fps, never going under 52. At its peak, it held 111,739 entities: everything from buildings to deployables and more. Memory usage peaked at 6,388 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 149.106.103.23:28015.

Is My Rust server | Powered by AMP currently online?

The server My Rust server | Powered by AMP is currently online. The uptime it gives suggests a restart around 9 days 14 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 30 September 2026.

Wipe schedule

What can you expect on wipe day on My Rust server | Powered by AMP?

Across recent wipes, the busiest times averaged 2 players. The peak of the latest wipe came 2 hours after it began.

When does My Rust server | Powered by AMP wipe?

The only wipe My Rust server | Powered by AMP sees is the monthly force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The present world has been live since 11 days 22 hours ago.

Joining the server

What is the process to join My Rust server | Powered by AMP?

To connect, start Rust, hit F1, and enter client.connect 149.106.103.23:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Running game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.