RS-14546Community server
Local TwoSix
Offline 149.143.77.47:10026 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Local TwoSix?
Currently, Local TwoSix is offline; the last sighting was 15 days 9 hours ago.
Where does Local TwoSix sit in the rankings?
The last seven days of player hours place Local TwoSix at #14,546, in the top 61% of ranked servers.
Tags and filters
Where does Local TwoSix appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Local TwoSix: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local TwoSix?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags Local TwoSix publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Local TwoSix?
Local TwoSix uses a procedural map, which the game generates.
Which settings and rules apply on Local TwoSix?
The name Local TwoSix does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on Local TwoSix?
On Windows, Local TwoSix operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
What is the server location for Local TwoSix?
There is no region published by Local TwoSix. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 149.143.77.47:10026.
What is the uptime of Local TwoSix?
Local TwoSix is offline now; the last time it was seen was 15 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 21 September 2026.
Wipe details
On what schedule does Local TwoSix wipe?
Too few wipes are recorded for Local TwoSix to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 19 hours ago.
How to join
What is the process to join Local TwoSix?
To connect, start Rust, hit F1, and enter client.connect 149.143.77.47:10026. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.