RS-14897Community server
Local Test Server
Offline 149.19.22.101:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Local Test Server?
Local Test Server is offline at this moment; the last signal was 24 days 2 hours ago.
How is Local Test Server ranked?
On player hours across seven days, Local Test Server is #14,897, inside the top – of all ranked servers.
Tags and filters
Where does Local Test Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Local Test Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Local Test Server?
The game's server browser reads the tags that Local Test Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Local Test Server?
A procedural map, created by the game, is in use on Local Test Server.
Which settings and rules apply on Local Test Server?
You will not find a gather rate in the name Local Test Server. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC on.
About the server
What version is Local Test Server running?
Local Test Server uses Rust network protocol 2633 and build 164530 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Local Test Server?
A region is not published by Local Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 149.19.22.101:28015 is its address.
Is Local Test Server currently online?
Currently offline is Local Test Server, last seen 24 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 19 September 2026.
Wipe schedule
When does Local Test Server wipe?
Too few wipes are recorded for Local Test Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 24 days 3 hours ago.
Joining the server
How can I connect to Local Test Server?
Use the console: open Rust, press F1, and type client.connect 149.19.22.101:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.