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Live Servers11,642 Players73,165 Populated3,909 Fresh wipes · 3h165 Scanevery 5 min

RS-15915Community server

A Shockbyte Rust Server

Online 15.204.13.28:29150 checked 9m ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,915
top 72%
Last wipe
19h ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
0123415:0000:0009:0018:0003:0012:00Wiped Tue 13 Oct, 19:11 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040015:0000:0009:0018:0003:0012:00Wiped Tue 13 Oct, 19:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:11 UTC19h ago – – running 0
Fri 25 Sep, 16:58 UTC18d ago 0 – 18.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on A Shockbyte Rust Server?

On 40 slots, A Shockbyte Rust Server has 0 players at this moment. The average over the last seven days comes to 0 players.

What is the ranking of A Shockbyte Rust Server?

The last seven days of player hours place A Shockbyte Rust Server at #15,915, in the top 72% of ranked servers.

Tags and filters

Where does A Shockbyte Rust Server appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000, created by the game, is in use on A Shockbyte Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does A Shockbyte Rust Server use?

The name A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on A Shockbyte Rust Server?

A Shockbyte Rust Server uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is A Shockbyte Rust Server lag-free?

The last 48 hours saw it average 231 server fps, never going under 6. Its entity count reached 8,239, including buildings, deployables and all other objects. Memory usage peaked at 3,012 MB. Players feel lag when fps drops and entities increase.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 15.204.13.28:29150.

Is A Shockbyte Rust Server currently online?

The server A Shockbyte Rust Server is currently online. The uptime it gives suggests a restart around 16 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 25 September 2026.

Wipe schedule

What can you expect on wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes is 0 players. The peak of the latest wipe came 0 hours after it began.

On what schedule does A Shockbyte Rust Server wipe?

Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 19 hours ago.

Connection

How can I connect to A Shockbyte Rust Server?

To connect manually, open the console with F1 and type client.connect 15.204.13.28:29150. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.