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Live Servers11,692 Players98,027 Populated4,113 Fresh wipes · 3h471 Scanevery 5 min

RS-8816Community server

A Shockbyte Rust Server

Offline 15.204.68.203:27183 checked 1d ago

Connect
Players now
2/ 2
100% full
7-day average
2
peak 2
Rank
#8,816
top 40%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.511.5202:0003:0004:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040002:0003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep1 Oct6 Oct10 Oct15 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:28 UTC7d ago 3 – running 1
Mon 28 Sep, 22:38 UTC16d ago 1 held half 9.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at this moment; the last signal was 37 hours ago. Over seven days it averaged 2, and the highest point was 2. At 02:00 UTC it was busiest in the last 48 hours, averaging 2 players.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #8,816 on seven-day player hours, A Shockbyte Rust Server is in the top 40% of all ranked servers.

Tags and filters

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find A Shockbyte Rust Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 66666666, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name A Shockbyte Rust Server. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.

Server info

What version is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

Is A Shockbyte Rust Server lag-free?

The last 48 hours saw it average 240 server fps, never going under 240. At its peak, it held 9,690 entities: everything from buildings to deployables and more. Memory usage peaked at 1,796 MB. What players experience as lag comes from low fps and a rising entity count.

What is the server location for A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 15.204.68.203:27183.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is offline now; the last time it was seen was 37 hours ago. Based on the uptime it reports, the last restart was roughly 2 hours ago. It spent 7 of the last 168 hours online across 7 days, giving 4% uptime. The first time Top Rust Servers saw it was on 22 September 2026.

Wipe cycle

What can you expect on wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest times averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of recent wipes.

When does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 7 days 13 hours ago.

Connection

What is the process to join A Shockbyte Rust Server?

Use the console: open Rust, press F1, and type client.connect 15.204.68.203:27183. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp2
Max players Player slots: 2.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.