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Live Servers11,494 Players43,831 Populated3,342 Fresh wipes · 3h95 Scanevery 5 min

RS-15960Community server

typical testsss

Offline 15.204.83.240:28015 checked 2d ago

Connect
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:08 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on typical testsss?

typical testsss is offline at this moment; the last signal was 2 days 13 hours ago. Over the past seven days, the average player count was 0.

Where does typical testsss sit in the rankings?

On player hours across seven days, typical testsss is #15,960, inside the top 71% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry typical testsss?

These Top Rust Servers lists count typical testsss among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on typical testsss?

gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags typical testsss publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on typical testsss?

A procedural map of size 1,000 with seed 6738, created by the game, is in use on typical testsss. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does typical testsss run for rules and settings?

No gather rate is given in the name typical testsss. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.

Server info

What is the Rust version on typical testsss?

On Linux, typical testsss operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of typical testsss?

No region is published by typical testsss. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 15.204.83.240:28015.

Is typical testsss currently online?

Currently offline is typical testsss, last seen 2 days 13 hours ago. Across the last 7 full days, it was online for 8 of 168 hours, or 5%. The first time Top Rust Servers saw it was on 4 October 2026.

Wipe details

What happens on wipe day on typical testsss?

Across recent wipes, the busiest times averaged 0 players. The peak of the latest wipe came 0 hours after it began.

How often does typical testsss wipe?

Too few wipes are recorded for typical testsss to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 6 hours ago.

How to join

What is the process to join typical testsss?

To connect, start Rust, hit F1, and enter client.connect 15.204.83.240:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.