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RS-4033Community server

[SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08

Online 15.235.181.126:28016 checked 10m ago

2x oxide
Connect
Players now
0/ 60
0% full
7-day average
1
peak 4
Rank
#4,033
top 18%
Last wipe
6d ago
no schedule published
Next wipe
T− 14d 15h
Thu 29 Oct, 12:28 UTC
Light curve

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 12:28 UTC, in 14d 15h. Every 3 weeks on Thursday at 12:28 UTC · medium confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. T− 14d 15hThu 29 Oct, 12:28 UTC
  2. T− 21d 21hThu 5 Nov, 19:00 UTCFW
  3. T− 35d 15hThu 19 Nov, 12:28 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 12:28 UTC6d ago 3 – running 0
Thu 1 Oct, 17:58 UTC FW13d ago 5 halved by day 5 6.8 days 0
Thu 17 Sep, 12:35 UTC27d ago 6 halved by day 9 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

On 60 slots, [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 has 0 players at this moment. A seven-day average of 1 players was reached, peaking at 4. Over the last 48 hours, the peak hour was 20:00 UTC, with an average of 1 players.

Where does [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 sit in the rankings?

On player hours across seven days, [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 is #4,033, inside the top 18% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

On these Top Rust Servers lists you will find [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08: Rust servers with 2x gather rate and Best Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

The game's server browser reads the tags that [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp60 (Max players): Player slots: 60; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What map is used on [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

The map on [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 is procedural, size 3,250, seed 1337, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.

Which settings and rules apply on [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

2x gather is what [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 runs, as its name shows. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. Oxide plugins are loaded. The server runs with VAC on.

Server details

What Rust version is [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 on?

On Linux, [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

The last 48 hours saw it average 133 server fps, never going under 90. Its entity count reached 70,119, including buildings, deployables and all other objects. Its memory use reached 2,628 MB at most. What players experience as lag comes from low fps and a rising entity count.

Where can [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 be found?

The name of [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 points to Asia, though no region tag is published. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 15.235.181.126:28016.

What is the uptime of [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

Right now, [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 is up and running. Going by its reported uptime, it restarted about 18 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What happens on wipe day on [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

Recent wipes saw an average peak of 5 players at their busiest. 3 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 7.

When does [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 wipe?

[SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 follows a wipe rhythm of every 3 weeks on Thursday at 12:28 UTC. On Thursday 29 October at 12:28 UTC, the next wipe is anticipated. The world it is running now dates from 6 days 8 hours ago.

Joining the server

What is the process to join [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

To connect manually, open the console with F1 and type client.connect 15.235.181.126:28016. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://www.lonesurvivor.online/.

Spectrum

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp60
Max players Player slots: 60.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.