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Live Servers11,478 Players40,864 Populated3,086 Fresh wipes · 3h86 Scanevery 5 min

RS-1124Modded server

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online EA 15.235.216.54:29013 checked 8m ago

monthly wipes moddedcarbonpve
Connect
Players now
7/ 200
4% full
7-day average
9
peak 19
Rank
#1,124
top 5% · #113 in EA
Last wipe
13d ago
monthly schedule
Next wipe
T− 21d 17h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0510152002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 5% of all ranked servers, top 21% in EA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence

wipe-day peak14players, last three wipes

Coming wipes

  1. T− 21d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW13d ago 14 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is showing 7 players on 200 slots right now. A seven-day average of 9 players was reached, peaking at 19. At 15:00 UTC it was busiest in the last 48 hours, averaging 16 players.

How is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing ranked?

On seven-day player hours, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing ranks #1,124 overall, in the top 5% of ranked servers and #113 across Asia.

Tags and filters

Where does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Top modded Rust servers, Top Rust PvE servers and Rust zombie servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): There are 200 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): The server browser lists it under East Asia are the tags [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Who is behind [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

13 other servers we track publish a rustez.com hostname as well as [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, so they are most likely run by the same operator.

Map and rules

Which map is running on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs a procedural map of size 4,500 with seed 393537180, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.

What settings and rules does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing use?

You will not find a gather rate in the name [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. The group limit is the game's default of 8 players. It runs pve, fighting between players is off. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. The server runs with VAC on.

About the server

What is the Rust version on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing uses Rust network protocol 2634 and build 167584 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

How well does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing perform?

Over the last two days, it ran at an average of 59 server fps, minimum 49. At its peak, it held 177,315 entities: everything from buildings to deployables and more. Its memory use reached 6,011 MB at most. A climbing entity count and low fps are the source of the lag players feel.

Where can [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing be found?

Its EA tag is how [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself in Asia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 15.235.216.54:29013.

How reliable is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Right now, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is up and running. Going by its reported uptime, it restarted about 2 days 3 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Across recent wipes, the busiest times averaged 14 players. The latest wipe saw its highest player count 39 hours in.

How often does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?

The only wipe [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sees is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The present world has been live since 13 days 7 hours ago. Its tags indicate wipes happen each month.

Joining the server

What are the steps to join [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Use the console: open Rust, press F1, and type client.connect 15.235.216.54:29013. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://rustez.com.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^z,^y,^p,^m,EA,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp200
Max players There are 200 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Gameplay

^p
PvE In this PvE server, the world provides the danger, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.