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Live Servers11,766 Players91,768 Populated4,283 Fresh wipes · 3h150 Scanevery 5 min

RS-584PvE server

[SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding

Online EA 15.235.216.54:29015 checked 12m ago

monthly wipes vanillacarbonpve
Connect
Players now
23/ 200
12% full
7-day average
33
peak 73
Rank
#584
top 3% · #22 in EA
Last wipe
12d ago
monthly schedule
Next wipe
T− 23d 0h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
02040608019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 3% of all ranked servers, top 4% in EA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 23d 0h. The force wipe · high confidence

wipe-day peak83players, last three wipes

Coming wipes

  1. T− 23d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 83, 44 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW12d ago 83 – running 15

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?

[SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding is showing 23 players on 200 slots right now. Over seven days it averaged 33, and the highest point was 73. Over the last 48 hours, the peak hour was 13:00 UTC, with an average of 58 players.

Where does [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding sit in the rankings?

On seven-day player hours, [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding ranks #584 overall, in the top 3% of ranked servers and #22 across Asia.

Tags, lists, and filters

Where does [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding: Best Rust community servers, Top Rust PvE servers and Top vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

How should you read the tags on [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?

Published by [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp200 (Max players): It has 200 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): The server browser puts it in East Asia. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Who is behind [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?

[SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding and 13 other servers we track all publish a rustez.com hostname, which points to the same operator.

Settings and map

What map is used on [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?

A procedural map of size 4,500 with seed 875579057, created by the game, is in use on [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.

Which settings and rules apply on [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?

The name [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding does not state a gather rate. Up to 8 players per group, as the game defaults. It runs pve, player combat is disabled. A community server, it is found under the Community tab. Carbon plugins are in use. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC anti-cheat is active.

Server details

What is the Rust version on [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?

[SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding uses Rust network protocol 2634 and build 167584 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Is [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding lag-free?

Its average server fps over the last 48 hours was 55, with a low of 35. At its peak, it held 302,654 entities: everything from buildings to deployables and more. Memory usage peaked at 9,394 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the location of [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?

[SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding uses its EA tag to list itself in Asia. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 15.235.216.54:29015.

How reliable is [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?

Right now, [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding is up and running. Based on the uptime it reports, the last restart was roughly 20 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?

Recent wipes saw an average peak of 83 players at their busiest. The latest wipe saw its highest player count 44 hours in.

When does [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding wipe?

A single monthly wipe, the force wipe, is all [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding does. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The present world has been live since 12 days ago. Monthly wipes are declared in its tags.

Connection

How can I connect to [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?

To connect manually, open the console with F1 and type client.connect 15.235.216.54:29015. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://rustez.com/.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^y,^p,^m,^v,EA,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp200
Max players It has 200 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly A monthly wipe, coinciding with Facepunch's force wipe.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^y
Carbon Plugin framework: Carbon.

Region

EA
East Asia The server browser puts it in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.