RS-15996Community server
Development Server
Offline 150.228.19.59:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Development Server?
Currently, Development Server is offline; the last sighting was 10 days 12 hours ago.
How is Development Server ranked?
Ranked #15,996 on seven-day player hours, Development Server is in the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Development Server?
On these Top Rust Servers lists you will find Development Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Development Server?
The game's server browser reads the tags that Development Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2631 (Protocol): To join, your game must be on protocol 2631; cs158240 (Build): Running game build 158240; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Development Server?
A procedural map, created by the game, is in use on Development Server.
What settings and rules does Development Server use?
The name Development Server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What Rust version is Development Server on?
Rust network protocol 2631 and build 158240 is what Development Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Development Server?
No region is published by Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 150.228.19.59:28015.
How reliable is Development Server?
The server Development Server is down at the moment, with its last appearance 10 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 4 October 2026.
Wipe cycle
How often does Development Server wipe?
Not enough wipe data exists yet to identify the rhythm of Development Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 80 days 10 hours ago.
Joining the server
What are the steps to join Development Server?
Use the console: open Rust, press F1, and type client.connect 150.228.19.59:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.