Top Rust ServersObservatory · live
Live Servers11,694 Players85,743 Populated4,196 Fresh wipes · 3h144 Scanevery 5 min

RS-16557Community server

MyLocalTest

Offline 150.228.63.234:28015 checked 13d ago

Connect
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,557
top 70%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:41 UTC13d ago 0 – running 1
Wed 30 Sep, 09:00 UTC14d ago 1 – 1.1 days 1
Tue 29 Sep, 18:20 UTC14d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on MyLocalTest?

MyLocalTest is offline at this moment; the last signal was 13 days 6 hours ago.

What is the ranking of MyLocalTest?

The last seven days of player hours place MyLocalTest at #16,557, in the top 70% of ranked servers.

Tags, lists, and filters

Where does MyLocalTest show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include MyLocalTest: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on MyLocalTest?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166235 (Build): Running game build 166235; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags MyLocalTest publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on MyLocalTest?

A procedural map, created by the game, is in use on MyLocalTest.

What does MyLocalTest run for rules and settings?

You will not find a gather rate in the name MyLocalTest. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC on.

Server details

What is the Rust version on MyLocalTest?

Rust network protocol 2634 and build 166235 is what MyLocalTest runs, on Windows. The protocol must match for you to join; Steam will update your game.

Where can MyLocalTest be found?

There is no region published by MyLocalTest. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 150.228.63.234:28015.

What is the uptime of MyLocalTest?

The server MyLocalTest is down at the moment, with its last appearance 13 days 6 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 29 September 2026.

Wipe cycle

What can you expect on wipe day on MyLocalTest?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in.

When does MyLocalTest wipe?

Wipes on MyLocalTest follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 6 hours ago.

Connection

What is the process to join MyLocalTest?

Use the console: open Rust, press F1, and type client.connect 150.228.63.234:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166235,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp1
Max players There are 1 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166235
Build Running game build 166235.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.