RS-16781Community server
Test Server
Offline 151.240.103.167:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Test Server?
Test Server is offline at this moment; the last signal was 13 days 11 hours ago.
What is the ranking of Test Server?
Ranked #16,781 on seven-day player hours, Test Server is in the top 70% of all ranked servers.
Tags and filters
Where does Test Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test Server?
The game's server browser reads the tags that Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): There are 200 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166353 (Build): Running game build 166353; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on Test Server?
Test Server uses a procedural map, which the game generates.
What settings and rules does Test Server use?
The name Test Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is Test Server on?
Rust network protocol 2634 and build 166353 is what Test Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Test Server?
No region is published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 151.240.103.167:28015.
What is the uptime of Test Server?
The server Test Server is down at the moment, with its last appearance 13 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 30 September 2026.
Wipe schedule
On what schedule does Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of Test Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 4 hours ago.
Connection
What are the steps to join Test Server?
Use the console: open Rust, press F1, and type client.connect 151.240.103.167:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.