RS-15492Community server
Clownpocalypse
Offline 151.243.141.100:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Clownpocalypse?
Clownpocalypse is offline at this moment; the last signal was 22 days 20 hours ago.
Where does Clownpocalypse sit in the rankings?
Ranked #15,492 on seven-day player hours, Clownpocalypse is in the top 68% of all ranked servers.
Server tags and lists
Where does Clownpocalypse show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Clownpocalypse: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Clownpocalypse?
gmrust (Game mode): Standard survival, as in Rust; mp3 (Max players): Player slots: 3; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags Clownpocalypse publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on Clownpocalypse?
A procedural map, created by the game, is in use on Clownpocalypse.
What does Clownpocalypse run for rules and settings?
The name Clownpocalypse does not state a gather rate. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
About the server
What is the Rust version on Clownpocalypse?
Rust network protocol 2633 and build 164530 is what Clownpocalypse runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for Clownpocalypse?
A region is not published by Clownpocalypse. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 151.243.141.100:28015.
How reliable is Clownpocalypse?
Clownpocalypse is offline now; the last time it was seen was 22 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 21 September 2026.
Wipe schedule
When does Clownpocalypse wipe?
The record holds too few wipes to determine Clownpocalypse's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 16 hours ago.
Connection
How can I connect to Clownpocalypse?
Use the console: open Rust, press F1, and type client.connect 151.243.141.100:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.