RS-15962Community server
Tests
Offline 151.251.209.45:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Tests?
Currently, Tests is offline; the last sighting was 9 days 2 hours ago.
What is the ranking of Tests?
The last seven days of player hours place Tests at #15,962, in the top 71% of ranked servers.
Tags and filters
Where does Tests appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Tests: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Tests?
Published by Tests for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): Player slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Tests?
A procedural map of size 4,500 with seed 1234567, created by the game, is in use on Tests. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does Tests use?
No gather rate is given in the name Tests. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What Rust version is Tests on?
Rust network protocol 2634 and build 166652 is what Tests runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Tests?
No region is published by Tests. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 151.251.209.45:28015.
Is Tests currently online?
The server Tests is down at the moment, with its last appearance 9 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 4 October 2026.
Wipe schedule
How often does Tests wipe?
The record holds too few wipes to determine Tests's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 22 hours ago.
Connection
How can I connect to Tests?
To connect, start Rust, hit F1, and enter client.connect 151.251.209.45:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.