RS-13870Community server
Tests
Offline 151.251.214.245:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Tests?
Tests is offline at this moment; the last signal was 11 days 15 hours ago.
What is the ranking of Tests?
Ranked #13,870 on seven-day player hours, Tests is in the top 61% of all ranked servers.
Tags, lists, and filters
Where does Tests show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Tests among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Tests?
Published by Tests for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): It has 500 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Tests?
A procedural map of size 4,500 with seed 1234567, created by the game, is in use on Tests. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on Tests?
The name Tests does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is Tests on?
On Windows, Tests operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
Where can Tests be found?
There is no region published by Tests. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 151.251.214.245:28015.
Is Tests currently online?
The server Tests is down at the moment, with its last appearance 11 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 3 October 2026.
Wipe schedule
How often does Tests wipe?
The record holds too few wipes to determine Tests's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 20 hours ago.
Connection
How can I connect to Tests?
Use the console: open Rust, press F1, and type client.connect 151.251.214.245:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.