RS-15963Community server
Tests
Offline 151.251.215.35:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Tests?
Currently, Tests is offline; the last sighting was 8 days 23 hours ago.
What is the ranking of Tests?
Ranked #15,963 on seven-day player hours, Tests is in the top 71% of all ranked servers.
Tags, lists, and filters
Where does Tests show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Tests: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Tests?
Published by Tests for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Tests?
Tests runs a procedural map of size 4,500 with seed 1234567, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on Tests?
You will not find a gather rate in the name Tests. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What version is Tests running?
Tests uses Rust network protocol 2634 and build 166652 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Tests?
A region is not published by Tests. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 151.251.215.35:28015.
What is the uptime of Tests?
Tests is offline now; the last time it was seen was 8 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 5 October 2026.
Wipe details
How often does Tests wipe?
Not enough wipe data exists yet to identify the rhythm of Tests. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 17 hours ago.
How to join
How can I connect to Tests?
Use the console: open Rust, press F1, and type client.connect 151.251.215.35:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.