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Live Servers11,456 Players36,337 Populated3,053 Fresh wipes · 3h106 Scanevery 5 min

RS-6676Community server

A Shockbyte Rust Server

Online 152.228.198.143:20338 checked 8m ago

Connect
Players now
0/ 125
0% full
7-day average
0
peak 1
Rank
#6,676
top 30%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:15 UTC9d ago 1 – running 0
Sun 4 Oct, 13:17 UTC10d ago 1 – 1.1 days 1
Fri 2 Oct, 09:13 UTC12d ago 2 held half 2.2 days 0
Sat 26 Sep, 14:51 UTC18d ago 2 halved by day 1 5.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on A Shockbyte Rust Server?

On 125 slots, A Shockbyte Rust Server has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 14:00 UTC, when it averaged 1 players.

How is A Shockbyte Rust Server ranked?

On player hours across seven days, A Shockbyte Rust Server is #6,676, inside the top 30% of all ranked servers.

Tags and filters

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find A Shockbyte Rust Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp125 (Max players): It has 125 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

Which map is running on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 2,500, seed 50000, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does A Shockbyte Rust Server use?

The name A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.

About the server

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.

Is A Shockbyte Rust Server lag-free?

Over the last two days, it ran at an average of 229 server fps, minimum 173. Its entity count reached 30,788, including buildings, deployables and all other objects. Memory usage peaked at 4,065 MB. What players experience as lag comes from low fps and a rising entity count.

Where can A Shockbyte Rust Server be found?

No region is published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 152.228.198.143:20338 is its address.

Is A Shockbyte Rust Server currently online?

Right now, A Shockbyte Rust Server is up and running. Going by its reported uptime, it restarted about 13 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What happens on wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 50% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

When does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 9 days 16 hours ago.

How to join

What are the steps to join A Shockbyte Rust Server?

To connect, start Rust, hit F1, and enter client.connect 152.228.198.143:20338. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp125
Max players It has 125 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.