RS-14960Community server
FPS TEST
Offline 152.233.71.22:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on FPS TEST?
Currently, FPS TEST is offline; the last sighting was 23 days 4 hours ago.
Where does FPS TEST sit in the rankings?
On player hours across seven days, FPS TEST is #14,960, inside the top – of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry FPS TEST?
These Top Rust Servers lists count FPS TEST among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on FPS TEST?
Published by FPS TEST for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on FPS TEST?
A procedural map, created by the game, is in use on FPS TEST.
What does FPS TEST run for rules and settings?
No gather rate is given in the name FPS TEST. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
Server info
What version is FPS TEST running?
On Windows, FPS TEST operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
Where can FPS TEST be found?
There is no region published by FPS TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 152.233.71.22:28015.
Is FPS TEST currently online?
Currently offline is FPS TEST, last seen 23 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 20 September 2026.
Wipe schedule
How often does FPS TEST wipe?
Not enough wipe data exists yet to identify the rhythm of FPS TEST. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 30 days 13 hours ago.
Joining the server
What are the steps to join FPS TEST?
To connect manually, open the console with F1 and type client.connect 152.233.71.22:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.