RS-16527Community server
selftest
Offline 152.70.30.5:28116 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on selftest?
Currently, selftest is offline; the last sighting was 18 days 2 hours ago.
Where does selftest sit in the rankings?
The last seven days of player hours place selftest at #16,527, in the top 71% of ranked servers.
Server tags and lists
Where does selftest show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count selftest among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the tags on selftest?
Published by selftest for the game's server browser to read: mp2 (Max players): There are 2 slots; v1069 (Protocol): This server runs protocol 1069; match it to connect; rust (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What does selftest run for rules and settings?
You will not find a gather rate in the name selftest. No group limit is published. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What is the Rust version on selftest?
Rust network protocol 1069 is what selftest runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for selftest?
There is no region published by selftest. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 152.70.30.5:28116.
Is selftest currently online?
Currently offline is selftest, last seen 18 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 25 September 2026.
Wipe details
How often does selftest wipe?
Too few wipes are recorded for selftest to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC.
How to join
How can I connect to selftest?
To connect manually, open the console with F1 and type client.connect 152.70.30.5:28116. Or click Launch Rust on this page to open Rust through Steam and connect directly.