RS-15977Community server
RustDockerServer
Offline 153.66.87.183:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on RustDockerServer?
RustDockerServer is offline at this moment; the last signal was 3 days 15 hours ago. The average over the last seven days comes to 0 players.
Where does RustDockerServer sit in the rankings?
Ranked #15,977 on seven-day player hours, RustDockerServer is in the top 71% of all ranked servers.
Tags and filters
Where does RustDockerServer appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include RustDockerServer: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on RustDockerServer?
The game's server browser reads the tags that RustDockerServer publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2604 (Protocol): This server runs protocol 2604; match it to connect; cs136664 (Build): Running game build 136664; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on RustDockerServer?
A procedural map, created by the game, is in use on RustDockerServer.
What settings and rules does RustDockerServer use?
You will not find a gather rate in the name RustDockerServer. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is RustDockerServer on?
On Linux, RustDockerServer operates Rust network protocol 2604 and build 136664. The protocol must match for you to join; Steam will update your game.
What is the server location for RustDockerServer?
A region is not published by RustDockerServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 153.66.87.183:28015 is its address.
How reliable is RustDockerServer?
RustDockerServer is offline now; the last time it was seen was 3 days 15 hours ago. It spent 9 of the last 72 hours online across 3 days, giving 12% uptime. Its first appearance in Top Rust Servers was on 9 October 2026.
Wipe cycle
How often does RustDockerServer wipe?
Not enough wipe data exists yet to identify the rhythm of RustDockerServer. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 322 days 20 hours ago.
How to join
What is the process to join RustDockerServer?
To connect manually, open the console with F1 and type client.connect 153.66.87.183:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.