RS-14586Community server
LOCAL SERVER
Offline 153.76.206.237:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on LOCAL SERVER?
Currently, LOCAL SERVER is offline; the last sighting was 9 days 14 hours ago.
Where does LOCAL SERVER sit in the rankings?
Ranked #14,586 on seven-day player hours, LOCAL SERVER is in the top 64% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry LOCAL SERVER?
These Top Rust Servers lists include LOCAL SERVER: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on LOCAL SERVER?
The game's server browser reads the tags that LOCAL SERVER publishes: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on LOCAL SERVER?
A procedural map, created by the game, is in use on LOCAL SERVER.
What does LOCAL SERVER run for rules and settings?
You will not find a gather rate in the name LOCAL SERVER. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is inactive.
About the server
What version is LOCAL SERVER running?
LOCAL SERVER uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for LOCAL SERVER?
A region is not published by LOCAL SERVER. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 153.76.206.237:28015.
What is the uptime of LOCAL SERVER?
LOCAL SERVER is offline now; the last time it was seen was 9 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 2 October 2026.
Wipe schedule
How often does LOCAL SERVER wipe?
Too few wipes are recorded for LOCAL SERVER to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 14 hours ago.
Connection
How can I connect to LOCAL SERVER?
To connect manually, open the console with F1 and type client.connect 153.76.206.237:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.