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Live Servers11,613 Players66,722 Populated3,766 Fresh wipes · 3h140 Scanevery 5 min

RS-15919Community server

A Shockbyte x Discord Production Rust Server

Offline 157.85.85.157:26883 checked 3d ago

Connect
Players now
0/ 999
0% full
7-day average
0
peak –
Rank
#15,919
top 72%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:58 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is offline at this moment; the last signal was 3 days 22 hours ago. The average over the last seven days comes to 0 players.

How is A Shockbyte x Discord Production Rust Server ranked?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,919, in the top 72% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry A Shockbyte x Discord Production Rust Server?

These Top Rust Servers lists count A Shockbyte x Discord Production Rust Server among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

Published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp999 (Max players): It has 999 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What is the map on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 with seed 50000, created by the game, is in use on A Shockbyte x Discord Production Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does A Shockbyte x Discord Production Rust Server run for rules and settings?

The name A Shockbyte x Discord Production Rust Server does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.

Server details

What is the Rust version on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses Rust network protocol 2634 and build 166586 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for A Shockbyte x Discord Production Rust Server?

There is no region published by A Shockbyte x Discord Production Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.85.85.157:26883.

How reliable is A Shockbyte x Discord Production Rust Server?

Currently offline is A Shockbyte x Discord Production Rust Server, last seen 3 days 22 hours ago. It spent 87 of the last 168 hours online across 7 days, giving 52% uptime. The first time Top Rust Servers saw it was on 30 September 2026.

Wipe details

What happens on wipe day on A Shockbyte x Discord Production Rust Server?

Across recent wipes, the busiest times averaged 2 players. The latest wipe saw its highest player count 1 hours in.

How often does A Shockbyte x Discord Production Rust Server wipe?

Not enough wipe data exists yet to identify the rhythm of A Shockbyte x Discord Production Rust Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 19 hours ago.

Connection

How can I connect to A Shockbyte x Discord Production Rust Server?

To connect, start Rust, hit F1, and enter client.connect 157.85.85.157:26883. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp999,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp999
Max players It has 999 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.