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Live Servers11,453 Players37,698 Populated3,009 Fresh wipes · 3h92 Scanevery 5 min

RS-9463Community server

A Shockbyte Rust Server

Online 157.85.85.169:27995 checked 8m ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#9,463
top 43%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.2 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:17 UTC4d ago 2 – running 0
Sat 3 Oct, 18:32 UTC11d ago 5 halved by day 2 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on A Shockbyte Rust Server?

A Shockbyte Rust Server is showing 0 players on 40 slots right now. A seven-day average of 0 players was reached, peaking at 2.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #9,463 on seven-day player hours, A Shockbyte Rust Server is in the top 43% of all ranked servers.

Tags and filters

Where does A Shockbyte Rust Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 1,500, seed 1368153990, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does A Shockbyte Rust Server run for rules and settings?

The name A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.

Server details

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server operates Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.

Is A Shockbyte Rust Server lag-free?

Its average server fps over the last 48 hours was 228, with a low of 167. Its entity count reached 16,865, including buildings, deployables and all other objects. Memory usage peaked at 2,584 MB. What players experience as lag comes from low fps and a rising entity count.

What is the server location for A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 157.85.85.169:27995.

Is A Shockbyte Rust Server currently online?

The server A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was roughly 3 days 13 hours ago. It spent 163 of the last 168 hours online across 7 days, giving 97% uptime. The first time Top Rust Servers saw it was on 3 October 2026.

Wipe cycle

What happens on wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 4 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 2.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 2 hours ago.

Joining the server

What are the steps to join A Shockbyte Rust Server?

To connect, start Rust, hit F1, and enter client.connect 157.85.85.169:27995. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build Running game build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.