RS-4476Community server
A Shockbyte Rust Server
Online 157.85.85.171:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on A Shockbyte Rust Server?
On 40 slots, A Shockbyte Rust Server has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 2. At 03:00 UTC it was busiest in the last 48 hours, averaging 1 players.
How is A Shockbyte Rust Server ranked?
On player hours across seven days, A Shockbyte Rust Server is #4,476, inside the top 20% of all ranked servers.
Tags and filters
Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000, created by the game, is in use on A Shockbyte Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on A Shockbyte Rust Server?
You will not find a gather rate in the name A Shockbyte Rust Server. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is inactive.
Server info
What version is A Shockbyte Rust Server running?
On Linux, A Shockbyte Rust Server operates Rust network protocol 2634 and build 167058. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does A Shockbyte Rust Server perform?
Over the last two days, it ran at an average of 228 server fps, minimum 205. Its entity count reached 9,579, including buildings, deployables and all other objects. At its highest, it consumed 2,331 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Where can A Shockbyte Rust Server be found?
There is no region published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 157.85.85.171:28015.
How reliable is A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was roughly 5 days 16 hours ago. Across the last 7 full days, it was online for 144 of 168 hours, or 86%. Its first appearance in Top Rust Servers was on 1 October 2026.
Wipe details
When does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 2 hours ago.
Joining the server
How can I connect to A Shockbyte Rust Server?
To connect manually, open the console with F1 and type client.connect 157.85.85.171:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.