RS-15961Community server
A Shockbyte Rust Server
Online 157.85.85.219:28461 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:01 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on A Shockbyte Rust Server?
On 3 slots, A Shockbyte Rust Server has 0 players at this moment. The average over the last seven days comes to 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
Ranked #15,961 on seven-day player hours, A Shockbyte Rust Server is in the top 71% of all ranked servers.
Server tags and lists
Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as in Rust; mp3 (Max players): There are 3 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does A Shockbyte Rust Server run for rules and settings?
The name A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What is the Rust version on A Shockbyte Rust Server?
A Shockbyte Rust Server uses Rust network protocol 2634 and build 166586 with Linux as its system. The protocol must match for you to join; Steam will update your game.
Is A Shockbyte Rust Server lag-free?
Its average server fps over the last 48 hours was 236, with a low of 222. At its peak, it held 8,260 entities: everything from buildings to deployables and more. Its memory use reached 2,710 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 157.85.85.219:28461.
What is the uptime of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up and running. The uptime it gives suggests a restart around 11 days 6 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 29 September 2026.
Wipe cycle
What can you expect on wipe day on A Shockbyte Rust Server?
Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does A Shockbyte Rust Server wipe?
The record holds too few wipes to determine A Shockbyte Rust Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 8 hours ago.
Joining the server
What are the steps to join A Shockbyte Rust Server?
To connect, start Rust, hit F1, and enter client.connect 157.85.85.219:28461. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.