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Live Servers11,694 Players82,004 Populated4,102 Fresh wipes · 3h166 Scanevery 5 min

RS-6192Community server

A Shockbyte Rust Server

Online 157.85.85.230:25333 checked 9m ago

Connect
Players now
2/ 5
40% full
7-day average
0
peak 3
Rank
#6,192
top 28%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
0123416:0017:0022:0004:0009:0014:00Wiped Tue 13 Oct, 13:57 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
05010015020016:0017:0022:0004:0009:0014:00Wiped Tue 13 Oct, 13:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.9 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:57 UTC1d ago – – running 1
Sat 3 Oct, 15:27 UTC11d ago 4 halved by day 6 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on A Shockbyte Rust Server?

On 5 slots, A Shockbyte Rust Server has 2 players at this moment. Its seven-day average is 0 players, with a peak of 3. At 17:00 UTC it was busiest in the last 48 hours, averaging 3 players.

Where does A Shockbyte Rust Server sit in the rankings?

On player hours across seven days, A Shockbyte Rust Server is #6,192, inside the top 28% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?

On these Top Rust Servers lists you will find A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 471471404, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does A Shockbyte Rust Server use?

No gather rate is given in the name A Shockbyte Rust Server. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.

Server info

What version is A Shockbyte Rust Server running?

A Shockbyte Rust Server uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

How well does A Shockbyte Rust Server perform?

The last 48 hours saw it average 126 server fps, never going under 45. The maximum entities it carried was 64,288, covering buildings, deployables and the rest. Memory usage peaked at 3,587 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.85.85.230:25333.

Is A Shockbyte Rust Server currently online?

A Shockbyte Rust Server is online at the moment. Based on the uptime it reports, the last restart was roughly 24 hours ago. It spent 148 of the last 168 hours online across 7 days, giving 88% uptime. Its first appearance in Top Rust Servers was on 3 October 2026.

Wipe details

What happens on wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 4 players at their busiest. 23 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 6.

When does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 hours ago.

Joining the server

What is the process to join A Shockbyte Rust Server?

To connect manually, open the console with F1 and type client.connect 157.85.85.230:25333. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp5
Max players It has 5 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.