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Live Servers11,525 Players48,430 Populated3,358 Fresh wipes · 3h139 Scanevery 5 min

RS-15223Community server

A Shockbyte x Discord Production Rust Server

Offline 157.85.85.27:26311 checked 20h ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#15,223
top 69%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeakWipe
00.250.50.75109:0010:0011:0012:0013:0014:00Wiped Wed 14 Oct, 09:52 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040009:0010:0011:0012:0013:0014:00Wiped Wed 14 Oct, 09:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on A Shockbyte x Discord Production Rust Server?

Currently, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 20 hours ago. A seven-day average of 0 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 11:00 UTC, with an average of 0 players.

What is the ranking of A Shockbyte x Discord Production Rust Server?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,223, in the top 69% of ranked servers.

Tags, lists, and filters

Where does A Shockbyte x Discord Production Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte x Discord Production Rust Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads the tags that A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 with seed 50000, created by the game, is in use on A Shockbyte x Discord Production Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does A Shockbyte x Discord Production Rust Server use?

You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.

Server details

What Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Is A Shockbyte x Discord Production Rust Server lag-free?

Over the last two days, it ran at an average of 256 server fps, minimum 255. At its peak, it held 8,013 entities: everything from buildings to deployables and more. At its highest, it consumed 1,799 MB of memory. Players feel lag when fps drops and entities increase.

What is the location of A Shockbyte x Discord Production Rust Server?

There is no region published by A Shockbyte x Discord Production Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 157.85.85.27:26311.

What is the uptime of A Shockbyte x Discord Production Rust Server?

Currently offline is A Shockbyte x Discord Production Rust Server, last seen 20 hours ago. Going by its reported uptime, it restarted about 4 hours ago. It was first observed by Top Rust Servers on 14 October 2026.

Wipe cycle

When does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes are recorded for A Shockbyte x Discord Production Rust Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 24 hours ago.

Joining the server

How can I connect to A Shockbyte x Discord Production Rust Server?

To connect manually, open the console with F1 and type client.connect 157.85.85.27:26311. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.