RS-15025Community server
rustoShockbyte
Offline 157.85.86.4:26733 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on rustoShockbyte?
Currently, rustoShockbyte is offline; the last sighting was 30 days 12 hours ago.
How is rustoShockbyte ranked?
On player hours across seven days, rustoShockbyte is #15,025, inside the top – of all ranked servers.
Tags and filters
Where does rustoShockbyte appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find rustoShockbyte: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on rustoShockbyte?
gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): There are 4 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags rustoShockbyte publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on rustoShockbyte?
A procedural map, created by the game, is in use on rustoShockbyte.
Which settings and rules apply on rustoShockbyte?
No gather rate is given in the name rustoShockbyte. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What version is rustoShockbyte running?
rustoShockbyte uses Rust network protocol 2633 and build 163794 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for rustoShockbyte?
A region is not published by rustoShockbyte. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.86.4:26733 is its address.
Is rustoShockbyte currently online?
Currently offline is rustoShockbyte, last seen 30 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
When does rustoShockbyte wipe?
Not enough wipe data exists yet to identify the rhythm of rustoShockbyte. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 40 days 3 hours ago.
Joining the server
What are the steps to join rustoShockbyte?
To connect, start Rust, hit F1, and enter client.connect 157.85.86.4:26733. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.