RS-6396Vanilla server
The Dead Zone
Online 157.85.86.90:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:20 UTC10d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is The Dead Zone?
The Dead Zone is showing 1 players on 125 slots right now. Over seven days it averaged 0, and the highest point was 2. Over the last 48 hours, the peak hour was 20:00 UTC, with an average of 0 players.
Where does The Dead Zone sit in the rankings?
On player hours across seven days, The Dead Zone is #6,396, inside the top 29% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry The Dead Zone?
On these Top Rust Servers lists you will find The Dead Zone: Best Rust community servers and Top vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on The Dead Zone?
The game's server browser reads the tags that The Dead Zone publishes: gmrust (Game mode): Standard survival, as in Rust; mp125 (Max players): It has 125 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on The Dead Zone?
The map on The Dead Zone is procedural, size 5,400, seed 567367, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on The Dead Zone?
No gather rate is given in the name The Dead Zone. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. Vanilla is the term it uses: no altered rates, kits or rules; this is the game as Facepunch ships it. The server runs with VAC on.
About the server
What is the Rust version on The Dead Zone?
On Linux, The Dead Zone operates Rust network protocol 2634 and build 167398. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on The Dead Zone?
The last 48 hours saw it average 91 server fps, never going under 70. Its entity count reached 162,209, including buildings, deployables and all other objects. Memory usage peaked at 5,563 MB. What players experience as lag comes from low fps and a rising entity count.
What is the server location for The Dead Zone?
There is no region published by The Dead Zone. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.86.90:28015 is its address.
Is The Dead Zone currently online?
The server The Dead Zone is currently online. Based on the uptime it reports, the last restart was roughly 3 days 8 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 3 October 2026.
Wipe details
What happens on wipe day on The Dead Zone?
Across recent wipes, the busiest times averaged 3 players. 29 hours after the latest wipe, the crowd hit its peak.
How often does The Dead Zone wipe?
Too few wipes are recorded for The Dead Zone to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 5 hours ago.
Joining the server
What are the steps to join The Dead Zone?
Use the console: open Rust, press F1, and type client.connect 157.85.86.90:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.