Top Rust ServersObservatory · live
Live Servers11,677 Players79,176 Populated4,052 Fresh wipes · 3h177 Scanevery 5 min

RS-15490Community server

A Shockbyte x Discord Production Rust Server

Offline 157.85.87.127:24708 checked 24d ago

Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,490
top 69%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 14:38 UTC31d ago 0 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is offline at this moment; the last signal was 24 days 7 hours ago.

What is the ranking of A Shockbyte x Discord Production Rust Server?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,490, in the top 69% of ranked servers.

Server tags and lists

Where does A Shockbyte x Discord Production Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte x Discord Production Rust Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

Published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 with seed 50000, created by the game, is in use on A Shockbyte x Discord Production Rust Server. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

The name A Shockbyte x Discord Production Rust Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.

About the server

What is the Rust version on A Shockbyte x Discord Production Rust Server?

On Linux, A Shockbyte x Discord Production Rust Server operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

Where can A Shockbyte x Discord Production Rust Server be found?

No region is published by A Shockbyte x Discord Production Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.85.87.127:24708.

How reliable is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is offline now; the last time it was seen was 24 days 7 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on A Shockbyte x Discord Production Rust Server?

Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 0 hours in.

How often does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes are recorded for A Shockbyte x Discord Production Rust Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 31 days ago.

How to join

What are the steps to join A Shockbyte x Discord Production Rust Server?

To connect, start Rust, hit F1, and enter client.connect 157.85.87.127:24708. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs163794
Build The game build is 163794.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.