RS-···Community server
A Shockbyte Rust Server
Offline 157.85.87.141:22058 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on A Shockbyte Rust Server?
A Shockbyte Rust Server is offline at this moment; the last signal was 31 days 8 hours ago.
Tags, lists, and filters
Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163207 (Build): Running game build 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map, which the game generates.
What settings and rules does A Shockbyte Rust Server use?
The name A Shockbyte Rust Server does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What is the Rust version on A Shockbyte Rust Server?
Rust network protocol 2633 and build 163207 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.85.87.141:22058.
How reliable is A Shockbyte Rust Server?
The server A Shockbyte Rust Server is down at the moment, with its last appearance 31 days 8 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
When does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 21 hours ago.
How to join
What is the process to join A Shockbyte Rust Server?
To connect, start Rust, hit F1, and enter client.connect 157.85.87.141:22058. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.