Top Rust ServersObservatory · live
Live Servers11,656 Players57,547 Populated3,630 Fresh wipes · 3h140 Scanevery 5 min

RS-15967Community server

A Shockbyte x Discord Production Rust Server

Online 157.85.87.159:22708 checked 14m ago

Connect
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,967
top 71%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is showing 0 players on 75 slots right now. The average over the last seven days comes to 0 players.

What is the ranking of A Shockbyte x Discord Production Rust Server?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,967, in the top 71% of ranked servers.

Tags, lists, and filters

Where does A Shockbyte x Discord Production Rust Server appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find A Shockbyte x Discord Production Rust Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp75 (Max players): Player slots: 75; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167058 (Build): Running game build 167058; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does A Shockbyte x Discord Production Rust Server use?

No gather rate is given in the name A Shockbyte x Discord Production Rust Server. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses Rust network protocol 2634 and build 167058 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Is A Shockbyte x Discord Production Rust Server lag-free?

Over the last two days, it ran at an average of 253 server fps, minimum 193. Its entity count reached 8,328, including buildings, deployables and all other objects. Its memory use reached 2,358 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of A Shockbyte x Discord Production Rust Server?

There is no region published by A Shockbyte x Discord Production Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.85.87.159:22708.

How reliable is A Shockbyte x Discord Production Rust Server?

Right now, A Shockbyte x Discord Production Rust Server is up and running. Going by its reported uptime, it restarted about 6 days 7 hours ago. Across the last 5 full days, it was online for 120 of 120 hours, or 100%. Its first appearance in Top Rust Servers was on 7 October 2026.

Wipe details

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few wipes to determine A Shockbyte x Discord Production Rust Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 6 days 8 hours ago.

Joining the server

What is the process to join A Shockbyte x Discord Production Rust Server?

To connect, start Rust, hit F1, and enter client.connect 157.85.87.159:22708. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp75
Max players Player slots: 75.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167058
Build Running game build 167058.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.