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Live Servers11,662 Players78,140 Populated4,026 Fresh wipes · 3h170 Scanevery 5 min

RS-15915Community server

A Shockbyte x Discord Production Rust Server

Offline 157.85.87.55:26552 checked 6d ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,915
top 72%
Last wipe
12d ago
no schedule published
Next wipe
T− 22d 4h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. T− 22d 4hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:59 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is offline at this moment; the last signal was 6 days 20 hours ago. Over the past seven days, the average player count was 0.

How is A Shockbyte x Discord Production Rust Server ranked?

Ranked #15,915 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 72% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry A Shockbyte x Discord Production Rust Server?

These Top Rust Servers lists include A Shockbyte x Discord Production Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 4,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

The name A Shockbyte x Discord Production Rust Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is active.

Server details

What version is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2634 and build 166652 is what A Shockbyte x Discord Production Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.85.87.55:26552.

How reliable is A Shockbyte x Discord Production Rust Server?

The server A Shockbyte x Discord Production Rust Server is down at the moment, with its last appearance 6 days 20 hours ago. Across the last 7 full days, it was online for 19 of 168 hours, or 11%. It was first observed by Top Rust Servers on 30 September 2026.

Wipe cycle

What happens on wipe day on A Shockbyte x Discord Production Rust Server?

Recent wipes saw an average peak of 2 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak.

How often does A Shockbyte x Discord Production Rust Server wipe?

A single monthly wipe, the force wipe, is all A Shockbyte x Discord Production Rust Server does. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 12 days 19 hours ago.

Connection

How can I connect to A Shockbyte x Discord Production Rust Server?

Use the console: open Rust, press F1, and type client.connect 157.85.87.55:26552. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players Player slots: 40.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Running game build 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.