RS-15912Community server
A Shockbyte Rust Server
Online 157.85.88.244:25990 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on A Shockbyte Rust Server?
A Shockbyte Rust Server is showing 0 players on 20 slots right now. Over the past seven days, the average player count was 0.
How is A Shockbyte Rust Server ranked?
The last seven days of player hours place A Shockbyte Rust Server at #15,912, in the top 72% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?
These Top Rust Servers lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): There are 20 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs165959 (Build): Running game build 165959; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does A Shockbyte Rust Server use?
You will not find a gather rate in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What Rust version is A Shockbyte Rust Server on?
A Shockbyte Rust Server uses Rust network protocol 2634 and build 165959 with Linux as its system. The protocol must match for you to join; Steam will update your game.
Is A Shockbyte Rust Server lag-free?
Over the last two days, it ran at an average of 240 server fps, minimum 239. The maximum entities it carried was 8,191, covering buildings, deployables and the rest. At its highest, it consumed 3,260 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Where can A Shockbyte Rust Server be found?
A region is not published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.85.88.244:25990.
What is the uptime of A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was roughly 17 days 21 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 27 September 2026.
Wipe cycle
How often does A Shockbyte Rust Server wipe?
Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 18 days 1 hours ago.
Connection
What is the process to join A Shockbyte Rust Server?
To connect, start Rust, hit F1, and enter client.connect 157.85.88.244:25990. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.