RS-15977Community server
A Shockbyte Rust Server
Offline 157.85.89.81:28015 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on A Shockbyte Rust Server?
Currently, A Shockbyte Rust Server is offline; the last sighting was 16 hours ago. Over the past seven days, the average player count was 0.
Where does A Shockbyte Rust Server sit in the rankings?
Ranked #15,977 on seven-day player hours, A Shockbyte Rust Server is in the top 71% of all ranked servers.
Tags and filters
Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include A Shockbyte Rust Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate is given in the name A Shockbyte Rust Server. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
About the server
What Rust version is A Shockbyte Rust Server on?
A Shockbyte Rust Server uses Rust network protocol 2633 and build 165217 with Linux as its system. The protocol must match for you to join; Steam will update your game.
Is A Shockbyte Rust Server lag-free?
The last 48 hours saw it average 255 server fps, never going under 253. The maximum entities it carried was 8,204, covering buildings, deployables and the rest. Its memory use reached 3,267 MB at most. What players experience as lag comes from low fps and a rising entity count.
Where can A Shockbyte Rust Server be found?
A region is not published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.89.81:28015 is its address.
How reliable is A Shockbyte Rust Server?
The server A Shockbyte Rust Server is down at the moment, with its last appearance 16 hours ago. Going by its reported uptime, it restarted about 19 days 14 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 23 September 2026.
Wipe cycle
How often does A Shockbyte Rust Server wipe?
Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 20 days 7 hours ago.
Connection
What are the steps to join A Shockbyte Rust Server?
Use the console: open Rust, press F1, and type client.connect 157.85.89.81:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.