RS-15956Community server
FR1DGE PvE Test
Offline 157.85.90.99:25982 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on FR1DGE PvE Test?
FR1DGE PvE Test is offline at this moment; the last signal was 39 hours ago. Over the past seven days, the average player count was 0.
How is FR1DGE PvE Test ranked?
On player hours across seven days, FR1DGE PvE Test is #15,956, inside the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry FR1DGE PvE Test?
These Top Rust Servers lists count FR1DGE PvE Test among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on FR1DGE PvE Test?
gmrust (Game mode): Standard survival, as in Rust; mp6 (Max players): There are 6 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags FR1DGE PvE Test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on FR1DGE PvE Test?
FR1DGE PvE Test runs a procedural map of size 2,800 with seed 1, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does FR1DGE PvE Test use?
The name FR1DGE PvE Test does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server details
What version is FR1DGE PvE Test running?
FR1DGE PvE Test uses Rust network protocol 2633 and build 165217 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does FR1DGE PvE Test perform?
Its average server fps over the last 48 hours was 196, with a low of 180. Its entity count reached 39,690, including buildings, deployables and all other objects. Memory usage peaked at 3,952 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the location of FR1DGE PvE Test?
No region is published by FR1DGE PvE Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 157.85.90.99:25982 is its address.
How reliable is FR1DGE PvE Test?
FR1DGE PvE Test is offline now; the last time it was seen was 39 hours ago. Going by its reported uptime, it restarted about 15 days 16 hours ago. Across the last 7 full days, it was online for 135 of 168 hours, or 80%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
On what schedule does FR1DGE PvE Test wipe?
Too few wipes are recorded for FR1DGE PvE Test to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 40 days 9 hours ago.
Joining the server
What are the steps to join FR1DGE PvE Test?
To connect manually, open the console with F1 and type client.connect 157.85.90.99:25982. Or click Launch Rust on this page to open Rust through Steam and connect directly.