Top Rust ServersObservatory · live
Live Servers11,450 Players33,821 Populated3,015 Fresh wipes · 3h56 Scanevery 5 min

RS-15956Community server

FR1DGE PvE Test

Offline 157.85.90.99:25982 checked 1d ago

Connect
Players now
0/ 6
0% full
7-day average
0
peak –
Rank
#15,956
top 71%
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123406:0008:0009:0011:0012:0014:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040006:0008:0009:0011:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on FR1DGE PvE Test?

FR1DGE PvE Test is offline at this moment; the last signal was 39 hours ago. Over the past seven days, the average player count was 0.

How is FR1DGE PvE Test ranked?

On player hours across seven days, FR1DGE PvE Test is #15,956, inside the top 71% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry FR1DGE PvE Test?

These Top Rust Servers lists count FR1DGE PvE Test among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on FR1DGE PvE Test?

gmrust (Game mode): Standard survival, as in Rust; mp6 (Max players): There are 6 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags FR1DGE PvE Test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on FR1DGE PvE Test?

FR1DGE PvE Test runs a procedural map of size 2,800 with seed 1, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does FR1DGE PvE Test use?

The name FR1DGE PvE Test does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

Server details

What version is FR1DGE PvE Test running?

FR1DGE PvE Test uses Rust network protocol 2633 and build 165217 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does FR1DGE PvE Test perform?

Its average server fps over the last 48 hours was 196, with a low of 180. Its entity count reached 39,690, including buildings, deployables and all other objects. Memory usage peaked at 3,952 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the location of FR1DGE PvE Test?

No region is published by FR1DGE PvE Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 157.85.90.99:25982 is its address.

How reliable is FR1DGE PvE Test?

FR1DGE PvE Test is offline now; the last time it was seen was 39 hours ago. Going by its reported uptime, it restarted about 15 days 16 hours ago. Across the last 7 full days, it was online for 135 of 168 hours, or 80%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

On what schedule does FR1DGE PvE Test wipe?

Too few wipes are recorded for FR1DGE PvE Test to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 40 days 9 hours ago.

Joining the server

What are the steps to join FR1DGE PvE Test?

To connect manually, open the console with F1 and type client.connect 157.85.90.99:25982. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp6
Max players There are 6 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.