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Live Servers11,677 Players76,692 Populated3,976 Fresh wipes · 3h172 Scanevery 5 min

RS-6880Community server

A Shockbyte Rust Server

Online 157.85.92.122:27074 checked 10m ago

Connect
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#6,880
top 31%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
00.250.50.75115:0023:0007:0021:0005:0013:00Wiped Mon 12 Oct, 16:46 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
05010015020015:0023:0007:0021:0005:0013:00Wiped Mon 12 Oct, 16:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:46 UTC1d ago – – running 0
Thu 1 Oct, 18:52 UTC FW12d ago 1 held half 10.9 days 0
Tue 15 Sep, 17:05 UTC28d ago 1 halved by day 2 16.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on A Shockbyte Rust Server?

A Shockbyte Rust Server is showing 0 players on 1 slots right now. A seven-day average of 0 players was reached, peaking at 1. At 18:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of A Shockbyte Rust Server?

Ranked #6,880 on seven-day player hours, A Shockbyte Rust Server is in the top 31% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?

On these Top Rust Servers lists you will find A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 4,000, seed 50000, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

How well does A Shockbyte Rust Server perform?

Over the last two days, it ran at an average of 108 server fps, minimum 20. Its entity count reached 94,171, including buildings, deployables and all other objects. Its memory use reached 3,341 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.92.122:27074.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is online at the moment. Based on the uptime it reports, the last restart was roughly 7 hours ago. Across the last 7 full days, it was online for 163 of 168 hours, or 97%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 1 hours after it began. The crowd kept above half its peak until the next wipe in 50% of recent wipes. When the peak was not held, numbers fell below half by day 2.

On what schedule does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 hours ago.

Connection

How can I connect to A Shockbyte Rust Server?

To connect manually, open the console with F1 and type client.connect 157.85.92.122:27074. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.