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Live Servers11,709 Players84,237 Populated4,163 Fresh wipes · 3h164 Scanevery 5 min

RS-7538Community server

Rambis's Server

Online 157.85.92.184:28559 checked 10m ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak 7
Rank
#7,538
top 34%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:27 UTC3d ago 1 – running 0
Thu 1 Oct, 23:45 UTC FW12d ago 3 halved by day 1 9.2 days 0
Mon 28 Sep, 23:28 UTC15d ago 3 held half 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Rambis's Server?

On 40 slots, Rambis's Server has 0 players at this moment. Over seven days it averaged 0, and the highest point was 7. At 01:00 UTC it was busiest in the last 48 hours, averaging 0 players.

What is the ranking of Rambis's Server?

Ranked #7,538 on seven-day player hours, Rambis's Server is in the top 34% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Rambis's Server?

These Top Rust Servers lists count Rambis's Server among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rambis's Server?

gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags Rambis's Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What is the map on Rambis's Server?

A procedural map of size 3,000 with seed 1, created by the game, is in use on Rambis's Server. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on Rambis's Server?

The name Rambis's Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.

Server details

What version is Rambis's Server running?

Rust network protocol 2634 and build 167398 is what Rambis's Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does Rambis's Server perform?

Its average server fps over the last 48 hours was 186, with a low of 143. At its peak, it held 47,540 entities: everything from buildings to deployables and more. Memory usage peaked at 3,452 MB. Players feel lag when fps drops and entities increase.

What is the location of Rambis's Server?

No region is published by Rambis's Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.92.184:28559 is its address.

Is Rambis's Server currently online?

Right now, Rambis's Server is up and running. Based on the uptime it reports, the last restart was roughly 3 days 11 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 24 September 2026.

Wipe schedule

What can you expect on wipe day on Rambis's Server?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 0 hours in. The crowd kept above half its peak until the next wipe in 50% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

When does Rambis's Server wipe?

There is no way to predict the next wipe on Rambis's Server, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 12 hours ago.

Connection

What is the process to join Rambis's Server?

To connect manually, open the console with F1 and type client.connect 157.85.92.184:28559. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players It has 40 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.