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Live Servers11,579 Players60,707 Populated3,675 Fresh wipes · 3h131 Scanevery 5 min

RS-14470Community server

A Shockbyte Rust Server

Online 157.85.92.31:25842 checked 11m ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#14,470
top 65%
Last wipe
12d ago
no schedule published
Next wipe
T− 22d 6h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. T− 22d 6hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:29 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on A Shockbyte Rust Server?

On 40 slots, A Shockbyte Rust Server has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1.

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #14,470, in the top 65% of ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?

On these Top Rust Servers lists you will find A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 1202742208, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does A Shockbyte Rust Server run for rules and settings?

No gather rate is given in the name A Shockbyte Rust Server. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.

Server details

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on A Shockbyte Rust Server?

Over the last two days, it ran at an average of 125 server fps, minimum 89. Its entity count reached 70,891, including buildings, deployables and all other objects. Its memory use reached 3,341 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the server location for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.85.92.31:25842.

How reliable is A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up and running. The uptime it gives suggests a restart around 13 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What happens on wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 15 hours after it began.

On what schedule does A Shockbyte Rust Server wipe?

With the force wipe, A Shockbyte Rust Server resets once a month. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The present world has been live since 12 days 13 hours ago.

How to join

What are the steps to join A Shockbyte Rust Server?

To connect, start Rust, hit F1, and enter client.connect 157.85.92.31:25842. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players There are 40 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.