RS-15961Community server
A Shockbyte Rust Server
Online 157.85.92.34:26079 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 04:12 UTC8d ago | 0 | – | running | 0 |
| Wed 30 Sep, 09:24 UTC13d ago | 0 | – | 5.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is A Shockbyte Rust Server?
A Shockbyte Rust Server is showing 0 players on 75 slots right now. The average over the last seven days comes to 0 players.
How is A Shockbyte Rust Server ranked?
On player hours across seven days, A Shockbyte Rust Server is #15,961, inside the top 71% of all ranked servers.
Tags, lists, and filters
Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include A Shockbyte Rust Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as in Rust; mp75 (Max players): There are 75 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on A Shockbyte Rust Server?
You will not find a gather rate in the name A Shockbyte Rust Server. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 166652 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the performance like on A Shockbyte Rust Server?
Its average server fps over the last 48 hours was 245, with a low of 209. Its entity count reached 8,293, including buildings, deployables and all other objects. Memory usage peaked at 2,702 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can A Shockbyte Rust Server be found?
There is no region published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.92.34:26079 is its address.
What is the uptime of A Shockbyte Rust Server?
A Shockbyte Rust Server is online at the moment. The uptime it gives suggests a restart around 8 days ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 30 September 2026.
Wipe schedule
What can you expect on wipe day on A Shockbyte Rust Server?
The average busiest count over recent wipes is 0 players. The peak of the latest wipe came 0 hours after it began.
On what schedule does A Shockbyte Rust Server wipe?
Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 8 days 2 hours ago.
Connection
How can I connect to A Shockbyte Rust Server?
To connect manually, open the console with F1 and type client.connect 157.85.92.34:26079. Or click Launch Rust on this page to open Rust through Steam and connect directly.