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Live Servers11,498 Players44,632 Populated3,355 Fresh wipes · 3h97 Scanevery 5 min

RS-15960Community server

A Shockbyte Rust Server

Online 157.85.92.45:27473 checked 13m ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctWed 30 SepWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 04:06 UTC8d ago 2 – running 0
Wed 30 Sep, 22:00 UTC13d ago 1 halved by day 1 5.3 days 0
Wed 30 Sep, 09:15 UTC14d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on A Shockbyte Rust Server?

A Shockbyte Rust Server is showing 0 players on 40 slots right now. Over the past seven days, the average player count was 0.

What is the ranking of A Shockbyte Rust Server?

Ranked #15,960 on seven-day player hours, A Shockbyte Rust Server is in the top 71% of all ranked servers.

Tags, lists, and filters

Where does A Shockbyte Rust Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte Rust Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): There are 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000, created by the game, is in use on A Shockbyte Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does A Shockbyte Rust Server run for rules and settings?

No gather rate is given in the name A Shockbyte Rust Server. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is A Shockbyte Rust Server on?

A Shockbyte Rust Server uses Rust network protocol 2634 and build 166652 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Is A Shockbyte Rust Server lag-free?

Its average server fps over the last 48 hours was 231, with a low of 208. At its peak, it held 8,311 entities: everything from buildings to deployables and more. Its memory use reached 2,824 MB at most. A climbing entity count and low fps are the source of the lag players feel.

Where can A Shockbyte Rust Server be found?

A region is not published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.85.92.45:27473.

What is the uptime of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up and running. The uptime it gives suggests a restart around 8 days 3 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 30 September 2026.

Wipe cycle

What can you expect on wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

When does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 8 days 5 hours ago.

Joining the server

How can I connect to A Shockbyte Rust Server?

To connect manually, open the console with F1 and type client.connect 157.85.92.45:27473. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players There are 40 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.