RS-8159Community server
comp
Online 157.85.93.3:24053 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 03:07 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is comp?
On 15 slots, comp has 0 players at this moment. Its seven-day average is 0 players, with a peak of 5. The busiest point in the last 48 hours was 04:00 UTC, when it averaged 4 players.
Where does comp sit in the rankings?
On player hours across seven days, comp is #8,159, inside the top 37% of all ranked servers.
Tags, lists, and filters
Where does comp show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include comp: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on comp?
gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): Player slots: 15; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags comp publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on comp?
The map on comp is procedural, size 3,800, seed 50000, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does comp run for rules and settings?
You will not find a gather rate in the name comp. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.
About the server
What version is comp running?
On Linux, comp operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
Is comp lag-free?
The last 48 hours saw it average 110 server fps, never going under 90. The maximum entities it carried was 85,086, covering buildings, deployables and the rest. Memory usage peaked at 3,599 MB. Players feel lag when fps drops and entities increase.
What is the location of comp?
No region is published by comp. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.85.93.3:24053.
Is comp currently online?
comp is online at the moment. The uptime it gives suggests a restart around 24 hours ago. It was first observed by Top Rust Servers on 17 October 2026.
Wipe cycle
When does comp wipe?
The record holds too few wipes to determine comp's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 26 hours ago.
Connection
What are the steps to join comp?
Use the console: open Rust, press F1, and type client.connect 157.85.93.3:24053. Or simply click Launch Rust here; it opens the game through Steam and connects you.